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Batman: Arkham City – Ra’s Al Ghul’s Plan Made No Sense

The primary characteristic of Ra’s al Ghul is his single-mindedness. He has kept himself alive as long as he has with the sole purpose of saving the world through the culling of humanity. He cares about nothing else. Even his own daughter Talia is, at the end of the day, a means to an end serving that larger goal. It’s what sets him apart from other villains in Batman’s rogues gallery, like Hush, who also appears in Arkham City.

The big twist in the penultimate story mission of Arkham City is that Ra’s is the one behind the construction of Arkham City. He funded the whole venture, eliminated any dissent, and propped up Hugo Strange to act as the face of the whole project. All with the aim of eliminating every criminal in Gotham City in one night of carnage and fire. The problem here is that this doesn’t seem to get Ra’s anywhere closer to his ultimate goal. Ra’s Al Ghul doesn’t bother with side projects, so there’s no reason he would be so specific as to focus squarely on the criminals of Gotham.

This depiction of Ra’s is hardly egregious, at least not to the same extent as its depiction of Catwoman and other female characters in Batman: Arkham games. However, the climax of the game’s story hinges on Ra’s being a mastermind pulling the strings of the game’s story for his own ends, and the problem is that those ends make little if any sense. Batman: Arkham City is a fantastic game in many ways, but its need to always have one extra twist up its sleeve to stay ahead of the player – as demonstrated here – is the largest millstone around the neck of an otherwise epic story.


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Batman: Arkham City – Ra’s Al Ghul’s Plan Made No Sense

The primary characteristic of Ra’s al Ghul is his single-mindedness. He has kept himself alive as long as he has with the sole purpose of saving the world through the culling of humanity. He cares about nothing else. Even his own daughter Talia is, at the end of the day, a means to an end serving that larger goal. It’s what sets him apart from other villains in Batman’s rogues gallery, like Hush, who also appears in Arkham City.

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The big twist in the penultimate story mission of Arkham City is that Ra’s is the one behind the construction of Arkham City. He funded the whole venture, eliminated any dissent, and propped up Hugo Strange to act as the face of the whole project. All with the aim of eliminating every criminal in Gotham City in one night of carnage and fire. The problem here is that this doesn’t seem to get Ra’s anywhere closer to his ultimate goal. Ra’s Al Ghul doesn’t bother with side projects, so there’s no reason he would be so specific as to focus squarely on the criminals of Gotham.
This depiction of Ra’s is hardly egregious, at least not to the same extent as its depiction of Catwoman and other female characters in Batman: Arkham games. However, the climax of the game’s story hinges on Ra’s being a mastermind pulling the strings of the game’s story for his own ends, and the problem is that those ends make little if any sense. Batman: Arkham City is a fantastic game in many ways, but its need to always have one extra twist up its sleeve to stay ahead of the player – as demonstrated here – is the largest millstone around the neck of an otherwise epic story.

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1535570269372-ccr3’); });

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1550597677810-0’); });

#Batman #Arkham #City #Ras #Ghuls #Plan #Sense

Batman: Arkham City – Ra’s Al Ghul’s Plan Made No Sense

The primary characteristic of Ra’s al Ghul is his single-mindedness. He has kept himself alive as long as he has with the sole purpose of saving the world through the culling of humanity. He cares about nothing else. Even his own daughter Talia is, at the end of the day, a means to an end serving that larger goal. It’s what sets him apart from other villains in Batman’s rogues gallery, like Hush, who also appears in Arkham City.

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1535570269372-ccr2’); });

The big twist in the penultimate story mission of Arkham City is that Ra’s is the one behind the construction of Arkham City. He funded the whole venture, eliminated any dissent, and propped up Hugo Strange to act as the face of the whole project. All with the aim of eliminating every criminal in Gotham City in one night of carnage and fire. The problem here is that this doesn’t seem to get Ra’s anywhere closer to his ultimate goal. Ra’s Al Ghul doesn’t bother with side projects, so there’s no reason he would be so specific as to focus squarely on the criminals of Gotham.
This depiction of Ra’s is hardly egregious, at least not to the same extent as its depiction of Catwoman and other female characters in Batman: Arkham games. However, the climax of the game’s story hinges on Ra’s being a mastermind pulling the strings of the game’s story for his own ends, and the problem is that those ends make little if any sense. Batman: Arkham City is a fantastic game in many ways, but its need to always have one extra twist up its sleeve to stay ahead of the player – as demonstrated here – is the largest millstone around the neck of an otherwise epic story.

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1535570269372-ccr3’); });

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1550597677810-0’); });

#Batman #Arkham #City #Ras #Ghuls #Plan #Sense


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