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Everything The Pokémon Diamond & Pearl Remakes Got Wrong

Since its first appearance Pokemon Shiny Diamond and Shiny PearlGameFreak has repeatedly stated that the remakes will stay true to the originals, and that could be interpreted as changing as little as possible from the original. Pokémon Diamond and Pearl Games. This turned out to be true as the game came out with nothing. Pokemon Platinum Content. No corruption with Giratina, no Battle Limit, and most horribly, no Platinum Pokédex.

Pokémon Platinum It was a great expansion that added new content and a host of quality of life updates to the Diamond and Pearl games. Pokemon Shiny Diamond and Shiny Pearl are games that seem devoid of content by comparison. Fewer things to do and far fewer Pokémon to catch.

Pokémon Platinum was also enlarged Diamond and PearlPokédex means there’s a wider variety of Pokemon to catch in the game without needing to trade them to other games. Pokemon BDSP did not include PlatinumPokédex makes games smaller, more limiting Diamond and Pearl Pokédex. While some new Pokémon can be caught in the game’s Great Underground, the selection isn’t nearly as wide. PlatinumThe selection of results in a limitation of games in the selection of playable teams.

Pokémon Shiny Diamond and Shiny Pearl are buggy at launch

Pokemon Shiny Diamond and Shiny Pearl after its release, there were a bunch of bugs and errors. There were various reports that players were completely stuck and had to restart their entire game. There was a big problem with the cloning glitch. Pokemon BDSP Additionally. There were also various off-field walking glitches that allowed the player to skip large portions of the game entirely (the fastest run was in just minutes). There were also numerous bugs with the following Pokemon behaving strangely or not working at all. While not all of these bugs are game breaking, their number is almost confusing and for some people the game was almost unplayable before many bugs were fixed.

The Next Pokémon System Disappointed By BDSP

The Next Pokémon System of Pokémon HeartGold and SoulSilver announced that he would return Pokemon Shiny Diamond and Shiny Pearl, many fans were thrilled. Pokémon player tracking has been a popular feature since its inception and has been a wish for all Pokémon games ever since. However, its implementation in the Sinnoh remakes was disappointing.

First, the following Pokémon received their own hitboxes and skirmishes. This means that the player can’t cross the Pokemon following him as below. HeartGold and SoulSilver. If the pursuing Pokemon caught the player in a narrow hallway, it would have to slowly push them back with its own collision, which got annoying pretty quickly.

Second, the size of the following Pokémon Pokemon Shiny Diamond and Shiny Pearl it is very disproportionate. While the sizing takes into account the game’s chibi-like art style, it still comes through. Large Pokémon like Wailord, Dialga, and Palkia look extremely small next to the player, destroying some of their majesty due to their size. Some other Pokemon BDSPLike Ekans, it doesn’t even have walking or tracking animations, and you slide on the ground behind the player.

Pokétch was missing in Pokémon Diamond and Pearl

Glad to see the return of Pokétch though. Brilliant Diamond and Brilliant Pearlwas not executed as well as it should have been. While controlling it was a little tricky, it wasn’t Pokétch’s biggest problem. A big issue was that Pokétch had reverted to one button instead of two. Platinum. The singular button meant that players could only cycle through apps in Pokétch and had to go back to the app they wanted if they swiped too much. Pokémon Platinum added a back button to Pokétch to make this much easier, but the Sinnoh remakes lack this button, making Pokétch quite tedious to navigate.

While some things Pokemon Shiny Diamond and Shiny Pearl well understood, the game has more cons than pros, like beautiful war music themes, a difficult Elite Four and Champion, and the addition of Ramanas Park to catch legends, making it a controversial release . Hopefully the inevitable Generation 5 (Black and white) remakes are held to a higher standard so that Pokemon Shiny Diamond and Shiny Pearl they are not repeated.


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Everything The Pokémon Diamond & Pearl Remakes Got Wrong

Since the initial reveal of Pokémon Brilliant Diamond and Shining Pearl, GameFreak had repeatedly said that the remakes would be faithful to the originals, which could have been construed as there being as few changes as possible from the original Pokémon Diamond and Pearl games. This ended up being true, as the game was released with no Pokémon Platinum content. No Distortion World with Giratina, no Battle Frontier, and most egregiously, no Platinum Pokédex.
Pokémon Platinum was an excellent expansion on the Diamond and Pearl games, adding new content as well as a bunch of quality of life updates. Pokémon Brilliant Diamond and Shining Pearl are games that seem to lack content in comparison. There are fewer things to do, and a lot fewer Pokémon to catch.
Pokémon Platinum had also expanded upon Diamond and Pearl‘s Pokédex, meaning that there was a larger variety of Pokémon to be caught in the game without needing to trade from other games. Pokémon BDSP didn’t include Platinum‘s Pokédex, meaning that the games included the smaller, more limiting Pokédex from Diamond and Pearl. While some new Pokémon could be caught in the game’s Grand Underground, the selection is nowhere near as vast as Platinum‘s selection, leaving the games feeling limited in selection for playthrough teams.
Pokémon Brilliant Diamond & Shining Pearl Were Buggy At Release

Pokémon Brilliant Diamond and Shining Pearl had a mountain of bugs and glitches upon release. There were various reports of players getting completely soft-locked and needing to restart their entire game. There was a huge issue with glitch cloning in Pokémon BDSP as well. There was also various out-of-bounds wall walking glitches, allowing the player to completely skip large portions of the game (the fastest speed run was in mere minutes). There were also a lot of bugs with following Pokémon behaving oddly or not working at all. While not all of these bugs were game-breaking, the sheer amount of them is almost baffling, and to a selection of people, the game was almost unplayable before a lot of bugs were patched out.
The Following Pokémon System Was Disappointing In BDSP

When the following Pokémon system from Pokémon HeartGold and SoulSilver was announced to make a return in Pokémon Brilliant Diamond and Shining Pearl, many fans were excited. Making Pokémon follow the player has been a beloved feature since its first debut, and has been a want for every Pokémon game since then. However, the execution of it in the Sinnoh remakes was disappointing.
Firstly, the following Pokémon were given their own hitboxes and collision. This means that the player cannot walk through the Pokémon that is following them like in HeartGold and SoulSilver. If their following Pokémon traps the player in a narrow corridor, they would have to slowly push them back out with their own collision, which got annoying fairly quickly.
Secondly, the sizing of the following Pokémon in Pokémon Brilliant Diamond and Shining Pearl is very disproportionate. Even though the sizing is taking into account the chibi-like art style of the game, it still feels off. Large Pokémon, like Wailord, Dialga, and Palkia, seem extremely small next to the player and ruins some of their majesty, which comes from their size. Some other Pokémon in BDSP, like Ekans, don’t even have walking or following animations and simply slide across the ground behind the player.
The Pokétch Was Lacking In Pokémon Diamond And Pearl

While it was nice to see the return of the Pokétch in Brilliant Diamond and Shining Pearl, it was not executed as best as it should have. While the way to control it was slightly awkward, it was not the biggest issue of the Pokétch. A huge issue was that the Pokétch had gone back to having a singular button, instead of two buttons like in Platinum. The singular button meant that players could only go forward through the apps on the Pokétch, and if they scrolled too far, they would have to cycle all the way back around to the app they want. Pokémon Platinum added a back button to the Pokétch to make this much easier, but this button is missing in the Sinnoh remakes, making the navigation of the Pokétch fairly tedious.
While there are a few things that Pokémon Brilliant Diamond and Shining Pearl did right, like some nice battle music themes, a tough Elite Four and Champion, and the addition of Ramanas Park to catch legendaries, the game has a heavier weight of cons than pros, making it a controversial release. Hopefully, the inevitable Generation 5 (Black and White) remakes are held to a higher standard so that the mistakes of Pokémon Brilliant Diamond and Shining Pearl are not repeated.

#Pokémon #Diamond #Pearl #Remakes #Wrong

Everything The Pokémon Diamond & Pearl Remakes Got Wrong

Since the initial reveal of Pokémon Brilliant Diamond and Shining Pearl, GameFreak had repeatedly said that the remakes would be faithful to the originals, which could have been construed as there being as few changes as possible from the original Pokémon Diamond and Pearl games. This ended up being true, as the game was released with no Pokémon Platinum content. No Distortion World with Giratina, no Battle Frontier, and most egregiously, no Platinum Pokédex.
Pokémon Platinum was an excellent expansion on the Diamond and Pearl games, adding new content as well as a bunch of quality of life updates. Pokémon Brilliant Diamond and Shining Pearl are games that seem to lack content in comparison. There are fewer things to do, and a lot fewer Pokémon to catch.
Pokémon Platinum had also expanded upon Diamond and Pearl‘s Pokédex, meaning that there was a larger variety of Pokémon to be caught in the game without needing to trade from other games. Pokémon BDSP didn’t include Platinum‘s Pokédex, meaning that the games included the smaller, more limiting Pokédex from Diamond and Pearl. While some new Pokémon could be caught in the game’s Grand Underground, the selection is nowhere near as vast as Platinum‘s selection, leaving the games feeling limited in selection for playthrough teams.
Pokémon Brilliant Diamond & Shining Pearl Were Buggy At Release

Pokémon Brilliant Diamond and Shining Pearl had a mountain of bugs and glitches upon release. There were various reports of players getting completely soft-locked and needing to restart their entire game. There was a huge issue with glitch cloning in Pokémon BDSP as well. There was also various out-of-bounds wall walking glitches, allowing the player to completely skip large portions of the game (the fastest speed run was in mere minutes). There were also a lot of bugs with following Pokémon behaving oddly or not working at all. While not all of these bugs were game-breaking, the sheer amount of them is almost baffling, and to a selection of people, the game was almost unplayable before a lot of bugs were patched out.
The Following Pokémon System Was Disappointing In BDSP

When the following Pokémon system from Pokémon HeartGold and SoulSilver was announced to make a return in Pokémon Brilliant Diamond and Shining Pearl, many fans were excited. Making Pokémon follow the player has been a beloved feature since its first debut, and has been a want for every Pokémon game since then. However, the execution of it in the Sinnoh remakes was disappointing.
Firstly, the following Pokémon were given their own hitboxes and collision. This means that the player cannot walk through the Pokémon that is following them like in HeartGold and SoulSilver. If their following Pokémon traps the player in a narrow corridor, they would have to slowly push them back out with their own collision, which got annoying fairly quickly.
Secondly, the sizing of the following Pokémon in Pokémon Brilliant Diamond and Shining Pearl is very disproportionate. Even though the sizing is taking into account the chibi-like art style of the game, it still feels off. Large Pokémon, like Wailord, Dialga, and Palkia, seem extremely small next to the player and ruins some of their majesty, which comes from their size. Some other Pokémon in BDSP, like Ekans, don’t even have walking or following animations and simply slide across the ground behind the player.
The Pokétch Was Lacking In Pokémon Diamond And Pearl

While it was nice to see the return of the Pokétch in Brilliant Diamond and Shining Pearl, it was not executed as best as it should have. While the way to control it was slightly awkward, it was not the biggest issue of the Pokétch. A huge issue was that the Pokétch had gone back to having a singular button, instead of two buttons like in Platinum. The singular button meant that players could only go forward through the apps on the Pokétch, and if they scrolled too far, they would have to cycle all the way back around to the app they want. Pokémon Platinum added a back button to the Pokétch to make this much easier, but this button is missing in the Sinnoh remakes, making the navigation of the Pokétch fairly tedious.
While there are a few things that Pokémon Brilliant Diamond and Shining Pearl did right, like some nice battle music themes, a tough Elite Four and Champion, and the addition of Ramanas Park to catch legendaries, the game has a heavier weight of cons than pros, making it a controversial release. Hopefully, the inevitable Generation 5 (Black and White) remakes are held to a higher standard so that the mistakes of Pokémon Brilliant Diamond and Shining Pearl are not repeated.

#Pokémon #Diamond #Pearl #Remakes #Wrong


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