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Forever Skies will push you to use science to survive an environmental catastrophe on Earth

Here on our world, time is running out towards an environmental catastrophe. Time is already up in Forever Skies. This upcoming survival action game is set hundreds of years after an environmental collapse blanketed Earth in a thick layer of toxic dust, rendering planetary humanity a once unacceptable home. It sounds like a cursed fantasy, but developer Far From Home has predicted a doomsday scenario based on a faint echo of reality.

“It sounds fictional and we hope it doesn’t come true. However, the bottom is not fully formed. Forever Skies was inspired by the extreme air pollution that has spread out of control in recent years. For example, several cities in Poland are among the hardest hit, and we’ve kind of learned to ignore it,” a spokesperson for developer Far From Home explains to RCB’s warnings. [Rządowe Centrum Bezpieczeństwa, Poland’s crisis management office] Forcing people to stay home is becoming so common that they are starting to go deaf.

The warning signs are there for all to see and hear, and we ignore them. “Against this backdrop, we began to envision a scenario in which this problem was not resolved, but was in fact spreading out of control. What could happen in the end if we as humanity miss all the red warnings and keep doing what we’re doing?”

Hurry up

Screenshot Forever Sky

(Image credit: Far From Home)

it’s hard to say what want to It will happen if we keep ignoring the signs, but it may feel a bit like Forever Sky. You play as a lone scientist charged with returning to “a hostile Earth” in search of “viral pathogens needed to cure a virus that threatens your family living on an orbital station among a small group of descendants of those who succeeded in s ‘escape”.

Forever Skies is a combination of two experiences. The first sees you build, customize, and maintain a high-tech airship that you can fly above the dust covering Earth; A mobile base of operations that functions as your home, workshop and laboratory, allowing you to explore the ruins of the towers that have pierced the toxic clouds in search of vital resources and information. Second, you delve into the dust and ruins of civilization in search of mysterious anomalies while searching for vaccines vital to the survival of the human race. A unique mix of playstyles that finally pushes you to use science to survive.

“Every post-apocalyptic environment is different, but perhaps what’s unique about Forever Skies is a fully customizable mobile base at your fingertips rather than a few static bases set up in the game world. Building airships are also highly innovative and result in a high degree of customization.

This customization ties into the center loop of Forever Skies – it survives. The studio told me the learning curve was “carefully designed” to ensure it wouldn’t overload players with too many systems. You’ll start by clearing world resources above the dust cloud, and eventually you’ll find blueprints that allow you to “create more sustainable methods of obtaining in-game food and water.” Eventually, you’ll need to start balancing your hunger, thirst, and desire to explore with the need to rest and increase your stamina. The better you upgrade and protect your airship base – the machines and tools needed to survive the elements – the faster you’ll be able to land on the world below. “All of this will be necessary in preparation to finally dare beneath the game-changing dust as you face hostile new lifeforms living in the Toxic Realm.”

So what about the space above the toxic cloud that covers the Earth? Forever Skies builds a world where “people try to escape in towers, building high to reach breathable air” after the extent of the environmental disaster becomes clear. “Our art team has worked hard to create a believable setting that will depict humanity’s final struggles for survival. Towers built to reach breathable air become islands that can only be reached by airships.

Screenshot Forever Sky

(Image credit: Far From Home)

“By testing viruses and prototype vaccines, you can knowingly self-infect yourself. It will be a major threat to survival, but also an opportunity to explore how to strengthen certain vital functions.”

To explore these atmospheric towers, you will need to craft and use a number of unique tools. There is a hand extractor that can be used to gather resources; a build tool that lets you craft components on the fly to modify your airship, and a repair tool that uses machines and nanobots to repair any damage to your flying ship. “That’s more than enough to keep a single player busy for hours, but we plan to add co-op on top of that sometime after the Early Access release, adding a whole new dimension to the game.”

Of course, once you reach the surface of planet Earth, these vehicles will only get you so far. Far From Home plays its cards close to its chest here, but says “unimaginable creatures” have emerged from these harsh conditions and are now calling Earth home. “Under the dust, this can only be reached by what we call ‘ski lifts’. These areas allow the player to access the surface to collect virus samples using one of the many different biomes we have created. These places have very different designs and dynamics from the world above the dust. »

We have no idea what horrors await us on the surface of the planet, but Far From Home tells us preparation and terror will be needed if you’re going to help what little humanity remains beyond Earth. – and we won. Don’t always like what we find below. “Due to the interaction with new life forms, you will regularly get sick and recover by watching how the immune system responds to infections. And that’s not all. You can knowingly self-infect yourself by testing viruses and vaccine prototypes.This will be a major threat to survival, but also an opportunity to explore how to improve some of your life functions and abilities.

Forever Skies has been in development for over two years, is slated to hit Steam Early Access in 2022, and it already looks like one of the best survival games on the calendar. There’s no shortage of first-person survival games, but Far From Home offers a visually and mechanically challenging experience that we can’t wait to try for ourselves.


Looking for something to play while you wait for Forever Skies to hit Early Access later this year? see our list best survival games You can play now.


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Forever Skies will push you to use science to survive an environmental catastrophe on Earth

Here in our world, the clock is ticking towards environmental catastrophe. In Forever Skies, time has already run out. This upcoming survival action game takes place a few hundred years after an environmental collapse has blanketed the Earth in a thick layer of toxic dust, making the planet humanity once called home inhospitable. It sounds like a cursed fantasy, but developer Far From Home has envisioned an apocalyptic scenario that is rooted in a faint echo of reality. 
“It sounds fictional, and we very much hope this won’t become a reality. However, the background is not completely made up. Forever Skies was inspired by overwhelming air pollution, which in recent years has been spreading uncontrollably. For instance, several Polish cities are among the most affected, and somehow we’ve learnt to ignore it,” says a spokesperson from developer Far From Home, who explains that alerts from the RCB [Rządowe Centrum Bezpieczeństwa, Poland’s crisis management office] urging people to stay indoors are becoming so frequent that they are beginning to fall on deaf ears. 
The warning signs are there for all to see and hear, and we are ignoring them. “In this context, we started thinking about a scenario in which this problem is not resolved but actually kept expanding beyond control. What may eventually happen if we as a mankind will have missed all the red alerts, and keep doing what we are doing?”
Time is running out

(Image credit: Far From Home)
It’s difficult to say what would happen if we keep ignoring the signs, but it could look a little something like Forever Skies. You play as a lone scientist who is charged with returning to a “hostile Earth” in search of “viral pathogens needed to cure a virus threatening your family living on an orbital station among a small group of descendants of those who managed to escape.” 
Forever Skies is a confluence of two experiences. The first sees you building, customizing, and maintaining a high-tech airship that you can fly above the dust blanketing the Earth; a mobile base of operations that functions as your home, workshop, and laboratory, allowing you to explore the ruins of towers piercing the toxic clouds for resources and vital information. The second has you dropping down below the dust and into the ruins of civilization, investigating mysterious anomalies as you search for vaccines vital for the continuation of the human race. It’s a unique blend of gameplay styles that ultimately pushes you to utilize science to survive. 
“Every post-apocalyptic setting is different, yet what’s unique for Forever Skies is perhaps the fully customizable, mobile base at your fingertips instead of several static bases set up across the game’s world. Options for airship-building are also quite innovative, resulting with a high degree of customization.”
That customization ties into the central loop of Forever Skies – surviving. The studio tells me that the learning curve has been “carefully crafted” to ensure it doesn’t overload players with too many systems. You’ll start by scavenging for resources in the world above the dust cloud, eventually finding blueprints which will let you “set up more sustainable methods of getting food and water in the game.” Eventually, you’ll need to start balancing hunger, thirst, and your desire to explore against a need to rest and recover stamina. The better you upgrade and maintain your airship base – as well as the crafting machines and tools necessary to survive the elements – the faster you’ll be in a position to descend to the world below. “This all will be needed to gear up towards finally venturing under the dust, where the gameplay changes as you’re going to face the new, hostile lifeforms inhabiting the toxic space.”
So what of the space above the toxic cloud that has blanketed the Earth? Forever Skies establishes a world where “people tried to escape to towers, built up high to reach breathable air” once the extent of the environmental catastrophe became clear. “Our art team iterated very hard on creating a believable environment which would portray the last survival efforts made by humanity. Towers built up to reach breathable air become islands, reachable only by airships.” 

(Image credit: Far From Home)

“You’ll be able to self-infect on purpose, testing viruses and prototypes of vaccines. This will be a major threat to survival, but also an opportunity to discover how to boost some life functions.”

To explore these in-atmosphere towers, you’ll need to craft and use a series of unique tools. There’s a hand extractor, which can be used to gather resources; a building tool, which lets you fabricate components on the fly to modify your airship, and a repair tool, which uses nanobots to fix machines and any damage sustained to your flying vessel. “That’s more than enough to keep a single player busy for many hours, but on top of that we’re planning to add co-op sometime after the Early Access release, and this way to add a new dimension to the gameplay.”
Of course, once you reach the surface of planet Earth these tools will only get you so far. Far From Home is playing its cards close to its chest here, but is teasing that “unimaginable creatures” emerged out of the acrid conditions and now call the Earth home. “Under the dust, this can only be reached through what we call ‘surface lift locations’. These areas allow the player to access the surface to acquire virus samples, using one of many different biomes that we’re creating. These locations have vastly different designs and dynamics to the world above the dust.”
We have no idea what horrors await on the surface of the planet, but Far From Home tells us that getting prepared and venturing into the horrors will be necessary should you want to provide aid to what little remains of humanity off-world – and we won’t always like what we find down there. “As a result of interaction with new life forms, you will regularly fall ill and recover, observing how the immune system will have reacted to infections. And that’s not all. You’ll be able to self-infect on purpose, testing viruses and prototypes of vaccines. This will be a major threat to survival, but also an opportunity to discover how to boost some of your life functions and abilities.” 
Forever Skies has been in development for over two years, is set to enter Early Access on Steam in 2022, and is already looking like one of the best upcoming survival games on the calendar. There’s no shortage of first-person action survival games out there, but Far From Home is putting together a visually and mechanically ambitious experience that we can’t wait to try for ourselves. 
Looking for something to play while you wait for Forever Skies to release into Early Access later this year? Check out our list of the best survival games you can play right now.

#Skies #push #science #survive #environmental #catastrophe #Earth

Forever Skies will push you to use science to survive an environmental catastrophe on Earth

Here in our world, the clock is ticking towards environmental catastrophe. In Forever Skies, time has already run out. This upcoming survival action game takes place a few hundred years after an environmental collapse has blanketed the Earth in a thick layer of toxic dust, making the planet humanity once called home inhospitable. It sounds like a cursed fantasy, but developer Far From Home has envisioned an apocalyptic scenario that is rooted in a faint echo of reality. 
“It sounds fictional, and we very much hope this won’t become a reality. However, the background is not completely made up. Forever Skies was inspired by overwhelming air pollution, which in recent years has been spreading uncontrollably. For instance, several Polish cities are among the most affected, and somehow we’ve learnt to ignore it,” says a spokesperson from developer Far From Home, who explains that alerts from the RCB [Rządowe Centrum Bezpieczeństwa, Poland’s crisis management office] urging people to stay indoors are becoming so frequent that they are beginning to fall on deaf ears. 
The warning signs are there for all to see and hear, and we are ignoring them. “In this context, we started thinking about a scenario in which this problem is not resolved but actually kept expanding beyond control. What may eventually happen if we as a mankind will have missed all the red alerts, and keep doing what we are doing?”
Time is running out

(Image credit: Far From Home)
It’s difficult to say what would happen if we keep ignoring the signs, but it could look a little something like Forever Skies. You play as a lone scientist who is charged with returning to a “hostile Earth” in search of “viral pathogens needed to cure a virus threatening your family living on an orbital station among a small group of descendants of those who managed to escape.” 
Forever Skies is a confluence of two experiences. The first sees you building, customizing, and maintaining a high-tech airship that you can fly above the dust blanketing the Earth; a mobile base of operations that functions as your home, workshop, and laboratory, allowing you to explore the ruins of towers piercing the toxic clouds for resources and vital information. The second has you dropping down below the dust and into the ruins of civilization, investigating mysterious anomalies as you search for vaccines vital for the continuation of the human race. It’s a unique blend of gameplay styles that ultimately pushes you to utilize science to survive. 
“Every post-apocalyptic setting is different, yet what’s unique for Forever Skies is perhaps the fully customizable, mobile base at your fingertips instead of several static bases set up across the game’s world. Options for airship-building are also quite innovative, resulting with a high degree of customization.”
That customization ties into the central loop of Forever Skies – surviving. The studio tells me that the learning curve has been “carefully crafted” to ensure it doesn’t overload players with too many systems. You’ll start by scavenging for resources in the world above the dust cloud, eventually finding blueprints which will let you “set up more sustainable methods of getting food and water in the game.” Eventually, you’ll need to start balancing hunger, thirst, and your desire to explore against a need to rest and recover stamina. The better you upgrade and maintain your airship base – as well as the crafting machines and tools necessary to survive the elements – the faster you’ll be in a position to descend to the world below. “This all will be needed to gear up towards finally venturing under the dust, where the gameplay changes as you’re going to face the new, hostile lifeforms inhabiting the toxic space.”
So what of the space above the toxic cloud that has blanketed the Earth? Forever Skies establishes a world where “people tried to escape to towers, built up high to reach breathable air” once the extent of the environmental catastrophe became clear. “Our art team iterated very hard on creating a believable environment which would portray the last survival efforts made by humanity. Towers built up to reach breathable air become islands, reachable only by airships.” 

(Image credit: Far From Home)

“You’ll be able to self-infect on purpose, testing viruses and prototypes of vaccines. This will be a major threat to survival, but also an opportunity to discover how to boost some life functions.”

To explore these in-atmosphere towers, you’ll need to craft and use a series of unique tools. There’s a hand extractor, which can be used to gather resources; a building tool, which lets you fabricate components on the fly to modify your airship, and a repair tool, which uses nanobots to fix machines and any damage sustained to your flying vessel. “That’s more than enough to keep a single player busy for many hours, but on top of that we’re planning to add co-op sometime after the Early Access release, and this way to add a new dimension to the gameplay.”
Of course, once you reach the surface of planet Earth these tools will only get you so far. Far From Home is playing its cards close to its chest here, but is teasing that “unimaginable creatures” emerged out of the acrid conditions and now call the Earth home. “Under the dust, this can only be reached through what we call ‘surface lift locations’. These areas allow the player to access the surface to acquire virus samples, using one of many different biomes that we’re creating. These locations have vastly different designs and dynamics to the world above the dust.”
We have no idea what horrors await on the surface of the planet, but Far From Home tells us that getting prepared and venturing into the horrors will be necessary should you want to provide aid to what little remains of humanity off-world – and we won’t always like what we find down there. “As a result of interaction with new life forms, you will regularly fall ill and recover, observing how the immune system will have reacted to infections. And that’s not all. You’ll be able to self-infect on purpose, testing viruses and prototypes of vaccines. This will be a major threat to survival, but also an opportunity to discover how to boost some of your life functions and abilities.” 
Forever Skies has been in development for over two years, is set to enter Early Access on Steam in 2022, and is already looking like one of the best upcoming survival games on the calendar. There’s no shortage of first-person action survival games out there, but Far From Home is putting together a visually and mechanically ambitious experience that we can’t wait to try for ourselves. 
Looking for something to play while you wait for Forever Skies to release into Early Access later this year? Check out our list of the best survival games you can play right now.

#Skies #push #science #survive #environmental #catastrophe #Earth


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