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Genshin Impact on PS5 was built “almost entirely from the ground up”

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Genshin Impact developer MiHoYo said he had to create the PS5 version of the game “from scratch”.

In a recent interview with Play Magazine, which is now on sale, the team behind Genshin Impact said, “We have almost completed the PS5 version from scratch, including building the PS5 graphics library from scratch and customizing the custom file loading system for the SSD.”

Get 3 issues for just £3 with PLAY Magazine’s Autumn Sale!

“Unlike hardware development on other platforms, hardware dialogue with the PS5 tends to be very straightforward,” the team continues, “but that means while communication is more efficient, it has fault tolerance. One of the interesting and challenging aspects was to take full advantage of this particular dialogue mode.

This PS5 version of Genshin Impact It was released in April 2021, just a few months after the PS4 was released in September 2020. Elsewhere in the interview, the miHoYo team explains how the local version of the game makes a difference: “In addition to faster loading , significant improvements to character shading allow the character to provide more detailed real-time shadow effects across different times, environments, and locations.”

They also add, “Our team is also exploring other features of the DualSense controller.” The rest of the interview examines the involvement of Horizon Zero Dawn character Aloy in the game, revealing that “paying homage to Aloy’s original look of her own piece while giving her the Genshin Impact treatment was the part. the most important and difficult part of the process”.

You can subscribe to the print version, the digital version or both of PLAY here.

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Genshin Impact on PS5 was built “almost entirely from the ground up”

Genshin Impact developer miHoYo says that they had to build the PS5 version of the game “from the ground up.”
In a recent interview with Play Magazine, which is on sale now, the team behind Genshin Impact explained that: “We completed the PS5 version almost entirely from the ground up, including building the PS5 graphics library from scratch and customizing the customized file loading system for SSD.”
Grab 3 issues for just £3 with PLAY Magazine’s Autumn Sale!
“Unlike hardware development on other platforms, hardware dialogue with the PS5 tends to be very straightforward,” the team continues, “however, this means although the communication is more efficient, it has a lower fault tolerance. Therefore, one of the most interesting and challenging aspects of developing the PS5 version was to take full advantage of this particular dialogue mode.” 
The PS5 version of Genshin Impact was released in April 2021 just a few short months after the PS4 version in September 2020. Elsewhere in the interview, the team at miHoYo explains what a difference a native version of the game makes adding: “in addition to faster loading, we made significant upgrades to character shading, allowing the character to present more detailed real-time shadow effects at different times, environments, and positions.”
They also add that: “Our team is exploring more features of the DualSense controller as well.” The rest of the interview delves into Horizon Zero Dawn character Aloy’s involvement with the game revealing that “paying homage to Aloy’s original look from her own game while also giving her the Genshin Impact treatment was the most important, and difficult part of the process.” 
You can subscribe to PLAY’s print edition, digital version, or both here. 
Genshin Impact tips | Genshin Impact Dragonspine Stone Tablets | Best Genshin Impact characters | Genshin Impact fishing spots | Genshin Impact Anemoculus | Genshin Impact Aloy character | Genshin Impact wishes and codes | Genshin Impact Serenitea Pot blueprints | Genshin Impact Hangout Events | How to reroll in Genshin Impact | Genshin Impact Crossplay 

#Genshin #Impact #PS5 #built #ground

Genshin Impact on PS5 was built “almost entirely from the ground up”

Genshin Impact developer miHoYo says that they had to build the PS5 version of the game “from the ground up.”
In a recent interview with Play Magazine, which is on sale now, the team behind Genshin Impact explained that: “We completed the PS5 version almost entirely from the ground up, including building the PS5 graphics library from scratch and customizing the customized file loading system for SSD.”
Grab 3 issues for just £3 with PLAY Magazine’s Autumn Sale!
“Unlike hardware development on other platforms, hardware dialogue with the PS5 tends to be very straightforward,” the team continues, “however, this means although the communication is more efficient, it has a lower fault tolerance. Therefore, one of the most interesting and challenging aspects of developing the PS5 version was to take full advantage of this particular dialogue mode.” 
The PS5 version of Genshin Impact was released in April 2021 just a few short months after the PS4 version in September 2020. Elsewhere in the interview, the team at miHoYo explains what a difference a native version of the game makes adding: “in addition to faster loading, we made significant upgrades to character shading, allowing the character to present more detailed real-time shadow effects at different times, environments, and positions.”
They also add that: “Our team is exploring more features of the DualSense controller as well.” The rest of the interview delves into Horizon Zero Dawn character Aloy’s involvement with the game revealing that “paying homage to Aloy’s original look from her own game while also giving her the Genshin Impact treatment was the most important, and difficult part of the process.” 
You can subscribe to PLAY’s print edition, digital version, or both here. 
Genshin Impact tips | Genshin Impact Dragonspine Stone Tablets | Best Genshin Impact characters | Genshin Impact fishing spots | Genshin Impact Anemoculus | Genshin Impact Aloy character | Genshin Impact wishes and codes | Genshin Impact Serenitea Pot blueprints | Genshin Impact Hangout Events | How to reroll in Genshin Impact | Genshin Impact Crossplay 

#Genshin #Impact #PS5 #built #ground


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