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How Minecraft’s 1.19 Update Can Make Ancient Cities More Rewarding

The Deep Dark biome is vast and mysterious, and although Minecraft‘s Ancient Cities may be ruined and decrepit, in the center of them is a massive structure that is known as, “The Monument,” and it looks similar to the shape of the Warden’s head. Many players in the Minecraft community have suggested that this monument is actually a portal to a sculk dimension and that it opened up and brought the sculk growth into the overworld, along with the Warden. This theory is actually backed up by the new music disc found in Ancient Cities, as the recording ends with a booming ignition sound and a crystal-like sound being triggered, almost as if a portal had been opened to another dimension, similar to the Nether or The End. While Mojang has not indicated that this will actually make it in the game, if it were to include this as a feature, it would be the first new dimension since Minecraft‘s reimagined End Cities and islands in 2016.

By allowing players to cross over into a sculk dimension, Mojang would be able to use this as an opportunity to expand the lore of the Deep Dark much further and include many more features for players to utilize and discover. While adding a new dimension may not be an easy task, making it look similar to the Deep Dark biome could be the way to go, as the biome-specific blocks, such as the sculk blocks, have experience-storing properties, so players would be able to harvest experience points at a  much easier rate. This new dimension would serve as an excellent incentive for players searching for an Ancient City and could provide Mojang with a new feature that could be updated for years to come.

Ancient Cities Could Introduce New Equipment To Minecraft

When looking at Minecraft‘s Ancient Cities, besides its impressive architecture, its unique items all follow a similar visual theme and fit in with the surroundings of the sculk growth. Since none of the three new items help combat the Warden, introducing a new class of equipment could incentivize players to delve into this mysterious biome. Since the Warden holds the trapped souls of its victims in its chest cavity, introducing various soul-related items could fit the theme of this new enemy and aid the player in staying alive while in its presence. The defining feature that could separate these soul items from other tools and armor, besides just being stronger, could be including a perk that no other item in Minecraft has, that being life steal.

Because Minecraft‘s terrifying new Warden deals a tremendous amount of damage, killing players in only one or two hits, being able to life steal from it could keep players alive long enough to either kill it or escape. Life steal could come in a variety of different ways, such as a potion, an enchantment, or a perk with a cooldown period, similar to how a shield is unusable for a few seconds after blocking something. While Mojang may intend for people to avoid the Warden and use stealth to maneuver around the Deep Dark, being able to create another semi-boss with the Warden could act as an incentive, similar to the Wither, to acquire high-level equipment and fight it for special loot. Since there are no other items or abilities like it in Minecraft, adding a life steal mechanic could be a great new addition to make the Deep Dark more rewarding and Minecraft‘s scary Warden mob more manageable.

Minecraft has been listening to player feedback for years, hosting mob and biome votes during Minecraft Live and tweaking new additions during their snapshot previews based on player data. Since the community has been vocal in their dissatisfaction of the current loot table for Ancient Cities, it is likely that Mojang will continue working on it down the road and include more features and benefits for players that delve down into its alien environment. Minecraft‘s Wild Update releases later this year and will be free for all players.


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How Minecraft’s 1.19 Update Can Make Ancient Cities More Rewarding

The Deep Dark biome is vast and mysterious, and although Minecraft‘s Ancient Cities may be ruined and decrepit, in the center of them is a massive structure that is known as, “The Monument,” and it looks similar to the shape of the Warden’s head. Many players in the Minecraft community have suggested that this monument is actually a portal to a sculk dimension and that it opened up and brought the sculk growth into the overworld, along with the Warden. This theory is actually backed up by the new music disc found in Ancient Cities, as the recording ends with a booming ignition sound and a crystal-like sound being triggered, almost as if a portal had been opened to another dimension, similar to the Nether or The End. While Mojang has not indicated that this will actually make it in the game, if it were to include this as a feature, it would be the first new dimension since Minecraft‘s reimagined End Cities and islands in 2016.
By allowing players to cross over into a sculk dimension, Mojang would be able to use this as an opportunity to expand the lore of the Deep Dark much further and include many more features for players to utilize and discover. While adding a new dimension may not be an easy task, making it look similar to the Deep Dark biome could be the way to go, as the biome-specific blocks, such as the sculk blocks, have experience-storing properties, so players would be able to harvest experience points at a  much easier rate. This new dimension would serve as an excellent incentive for players searching for an Ancient City and could provide Mojang with a new feature that could be updated for years to come.
Ancient Cities Could Introduce New Equipment To Minecraft

When looking at Minecraft‘s Ancient Cities, besides its impressive architecture, its unique items all follow a similar visual theme and fit in with the surroundings of the sculk growth. Since none of the three new items help combat the Warden, introducing a new class of equipment could incentivize players to delve into this mysterious biome. Since the Warden holds the trapped souls of its victims in its chest cavity, introducing various soul-related items could fit the theme of this new enemy and aid the player in staying alive while in its presence. The defining feature that could separate these soul items from other tools and armor, besides just being stronger, could be including a perk that no other item in Minecraft has, that being life steal.
Because Minecraft‘s terrifying new Warden deals a tremendous amount of damage, killing players in only one or two hits, being able to life steal from it could keep players alive long enough to either kill it or escape. Life steal could come in a variety of different ways, such as a potion, an enchantment, or a perk with a cooldown period, similar to how a shield is unusable for a few seconds after blocking something. While Mojang may intend for people to avoid the Warden and use stealth to maneuver around the Deep Dark, being able to create another semi-boss with the Warden could act as an incentive, similar to the Wither, to acquire high-level equipment and fight it for special loot. Since there are no other items or abilities like it in Minecraft, adding a life steal mechanic could be a great new addition to make the Deep Dark more rewarding and Minecraft‘s scary Warden mob more manageable.
Minecraft has been listening to player feedback for years, hosting mob and biome votes during Minecraft Live and tweaking new additions during their snapshot previews based on player data. Since the community has been vocal in their dissatisfaction of the current loot table for Ancient Cities, it is likely that Mojang will continue working on it down the road and include more features and benefits for players that delve down into its alien environment. Minecraft‘s Wild Update releases later this year and will be free for all players.

#Minecrafts #Update #Ancient #Cities #Rewarding

How Minecraft’s 1.19 Update Can Make Ancient Cities More Rewarding

The Deep Dark biome is vast and mysterious, and although Minecraft‘s Ancient Cities may be ruined and decrepit, in the center of them is a massive structure that is known as, “The Monument,” and it looks similar to the shape of the Warden’s head. Many players in the Minecraft community have suggested that this monument is actually a portal to a sculk dimension and that it opened up and brought the sculk growth into the overworld, along with the Warden. This theory is actually backed up by the new music disc found in Ancient Cities, as the recording ends with a booming ignition sound and a crystal-like sound being triggered, almost as if a portal had been opened to another dimension, similar to the Nether or The End. While Mojang has not indicated that this will actually make it in the game, if it were to include this as a feature, it would be the first new dimension since Minecraft‘s reimagined End Cities and islands in 2016.
By allowing players to cross over into a sculk dimension, Mojang would be able to use this as an opportunity to expand the lore of the Deep Dark much further and include many more features for players to utilize and discover. While adding a new dimension may not be an easy task, making it look similar to the Deep Dark biome could be the way to go, as the biome-specific blocks, such as the sculk blocks, have experience-storing properties, so players would be able to harvest experience points at a  much easier rate. This new dimension would serve as an excellent incentive for players searching for an Ancient City and could provide Mojang with a new feature that could be updated for years to come.
Ancient Cities Could Introduce New Equipment To Minecraft

When looking at Minecraft‘s Ancient Cities, besides its impressive architecture, its unique items all follow a similar visual theme and fit in with the surroundings of the sculk growth. Since none of the three new items help combat the Warden, introducing a new class of equipment could incentivize players to delve into this mysterious biome. Since the Warden holds the trapped souls of its victims in its chest cavity, introducing various soul-related items could fit the theme of this new enemy and aid the player in staying alive while in its presence. The defining feature that could separate these soul items from other tools and armor, besides just being stronger, could be including a perk that no other item in Minecraft has, that being life steal.
Because Minecraft‘s terrifying new Warden deals a tremendous amount of damage, killing players in only one or two hits, being able to life steal from it could keep players alive long enough to either kill it or escape. Life steal could come in a variety of different ways, such as a potion, an enchantment, or a perk with a cooldown period, similar to how a shield is unusable for a few seconds after blocking something. While Mojang may intend for people to avoid the Warden and use stealth to maneuver around the Deep Dark, being able to create another semi-boss with the Warden could act as an incentive, similar to the Wither, to acquire high-level equipment and fight it for special loot. Since there are no other items or abilities like it in Minecraft, adding a life steal mechanic could be a great new addition to make the Deep Dark more rewarding and Minecraft‘s scary Warden mob more manageable.
Minecraft has been listening to player feedback for years, hosting mob and biome votes during Minecraft Live and tweaking new additions during their snapshot previews based on player data. Since the community has been vocal in their dissatisfaction of the current loot table for Ancient Cities, it is likely that Mojang will continue working on it down the road and include more features and benefits for players that delve down into its alien environment. Minecraft‘s Wild Update releases later this year and will be free for all players.

#Minecrafts #Update #Ancient #Cities #Rewarding


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