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Nioh 2 is just as tough as its predecessor, but new features give the player better tools to tackle the challenge

We’ve had this dance before: steel clashing against steel, and we watch intently as our ki dictates stamina as we unleash a series of attacks, dodging enemy attacks out of range. But Nioh 2 is getting better, not just in the first game, but in the Soulsborne genre in general.

The three phases we have covered practically, from huge fleshy and complex spaces filled with paths and looping paths to safe temples where we can rest, to dams that not only provide bridges to progress but also appear before. sunken caves where secrets await. There’s always something new to see, but dangerous enemies, humans and demons, guard whatever interests you.

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Summon Spirits

Ocha Tea can also summon actual human players, and summoning help from up to two players is a lot of fun. As with any Soulsborne game, this can really help in a pinch, and there’s a nice sense of quiet cooperation as you communicate moves to smash your way through tricky areas filled with terrifying demons.

While Nioh 2 is definitely the first “masocore” title, the new yokai abilities and improved online gameplay make us feel like we’ve got more power. Areas that seem overwhelming can be dealt with much more easily with someone else to help you. It’s an aspect of Soulsborne games that some overlook, but is integral to them.

This genre isn’t just about offering tough challenges like demon meat – it’s about overcoming them, whether that’s nailing an enemy attack pattern, becoming a monster yourself with your own combo option or by teaming up with others online. And cooperation is in the DNA of the species. It’s great to see this propagate to AI-controlled minds as it solves the problem of how developers can sustain this type of game even when the playerbase is down. We don’t think that’s a problem during our time in the game – people are more than happy to jump in and be by our side as we prepare our axes to plunge into the darkness.

To learn more about the PS5 and the latest upcoming ps4 gamescheck out the latest Official PlayStation Magazine subscription offers.

(Image credit: future)


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Nioh 2 is just as tough as its predecessor, but new features give the player better tools to tackle the challenge

We’ve done this dance before: steel clashes against steel, and we’re keeping a close eye on our stamina-dictating ki as we unleash strings of attacks, dodging just out of reach of enemy strikes. But Nioh 2 improves not just on the first game but on the Soulsborne genre in general.
The three stages we get hands-on with are meaty and intricately designed, massive areas full of looping pathways and hidden shortcuts, from trails that lead back to safe shrines where we can rest, to dams that not only provide bridges to progress but reveal previously submerged caves where secrets await. There’s always something new to see, though dangerous enemies, human and demon alike, guard anything of interest.
Save up to 49% on Official PlayStation Magazine subscriptions
Summoning Spirits

Ocha tea can also summon real-life human players, and it is great fun to call on the aid of up to two other gamers. As with any Soulsborne game, this is what can really help in a pinch, and there’s a lovely sense of silent co-operation as you communicate with gestures to forge through tough areas laced with fearsome demons.
While Nioh 2 is absolutely still the ‘masocore’ title the first one was, the new yokai abilities and improved online play make us feel like we have even more power. Areas that appear overwhelming can be bested a lot more easily with someone else there to help you out. It’s an aspect of the Soulsborne games that some overlook, but an integral one. 
The genre isn’t just about presenting tough-as-demon-meat challenges – it’s about overcoming them, whether that’s by nailing an enemy attack pattern, becoming a monster yourself with your own combo option, or teaming up with other people online. And cooperation is in the DNA of the genre. It’s great to see this expand into the AI-controlled spirits, as it solves the problem of how devs can keep a game in this genre going even when the player base falls off. Not that we find that’s a problem during our time with the game – people are more than happy to jump in at a moment’s notice and stand by our side as we ready our axes to delve into the darkness.

To read more about PS5 and the hottest upcoming PS4 games, check out the latest Official PlayStation Magazine subscription offers.

(Image credit: Future)

#Nioh #tough #predecessor #features #give #player #tools #tackle #challenge

Nioh 2 is just as tough as its predecessor, but new features give the player better tools to tackle the challenge

We’ve done this dance before: steel clashes against steel, and we’re keeping a close eye on our stamina-dictating ki as we unleash strings of attacks, dodging just out of reach of enemy strikes. But Nioh 2 improves not just on the first game but on the Soulsborne genre in general.
The three stages we get hands-on with are meaty and intricately designed, massive areas full of looping pathways and hidden shortcuts, from trails that lead back to safe shrines where we can rest, to dams that not only provide bridges to progress but reveal previously submerged caves where secrets await. There’s always something new to see, though dangerous enemies, human and demon alike, guard anything of interest.
Save up to 49% on Official PlayStation Magazine subscriptions
Summoning Spirits

Ocha tea can also summon real-life human players, and it is great fun to call on the aid of up to two other gamers. As with any Soulsborne game, this is what can really help in a pinch, and there’s a lovely sense of silent co-operation as you communicate with gestures to forge through tough areas laced with fearsome demons.
While Nioh 2 is absolutely still the ‘masocore’ title the first one was, the new yokai abilities and improved online play make us feel like we have even more power. Areas that appear overwhelming can be bested a lot more easily with someone else there to help you out. It’s an aspect of the Soulsborne games that some overlook, but an integral one. 
The genre isn’t just about presenting tough-as-demon-meat challenges – it’s about overcoming them, whether that’s by nailing an enemy attack pattern, becoming a monster yourself with your own combo option, or teaming up with other people online. And cooperation is in the DNA of the genre. It’s great to see this expand into the AI-controlled spirits, as it solves the problem of how devs can keep a game in this genre going even when the player base falls off. Not that we find that’s a problem during our time with the game – people are more than happy to jump in at a moment’s notice and stand by our side as we ready our axes to delve into the darkness.

To read more about PS5 and the hottest upcoming PS4 games, check out the latest Official PlayStation Magazine subscription offers.

(Image credit: Future)

#Nioh #tough #predecessor #features #give #player #tools #tackle #challenge


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