News

Variable Refresh Rate Displays Have a New Open Standard

In fact, there are two, one focused on media and the other on games.

The Video Electronics Standards Association (VESA) has introduced a pair of new general standards for the performance of variable refresh rate (VRR) displays.

Many displays support VRR, which is primarily used to deter unwanted visual issues such as flickering or creating what appears to be tearing on the screen. It’s a pretty common feature these days, but until now, unlike screen resolutions, for example, it didn’t have a standard number to target. What VESA does is provide this standard through a series of tests it calls the “Adaptive-Sync Display Conformance Test Specification” (Adaptive-Sync Display CTS).

Girl playing online video game on laptop lying on carpet in living room and communicating using headphones with microphone

Marcus Lindstrom/Getty Images

Specifically, VESA has two different standards that display manufacturers can use in the future: one focused on media and the other on gaming. And he’s created custom logos for each, with the idea that consumers can look at a box to understand the VRR rating and how it conforms more easily to new standards.

Higher refresh rates and lower latency are touted for video games, while media playback tests look for screen flicker and no flicker.

VESA's New Adaptive-Sync Logos

Video Electronics Standards Association

Video game ratings use the “VESA Certified AdaptiveSync Display” logo and a numerical value for Adaptive-Sync’s maximum frame rate (144, 360, etc.). In contrast, the “VESA Certified MediaSync Display” logo does not include numbers because its sole purpose is to indicate the absence of visual anomalies. Either way, the goal is to be able to look at a box and know that the VRR display inside won’t mess up your picture and/or what the max frame rate will be with Adaptive-Sync.

VESA’s new VRR standards are now available to all electronics companies that manufacture suitable hardware. However, it may take some time to see the new logos on everything, as companies have to put their products through testing in order to use them.


See more

Variable Refresh Rate Displays Have a New Open Standard

Two, actually, with one focused on media and the other on gaming

The Video Electronics Standards Association (VESA) has revealed a pair of new public standards for the performance of Variable Refresh Rate (VRR) displays.

A lot of displays support VRR, which is primarily used to deter unwanted visual issues like flickering or creating what looks like tears on the screen. It’s a fairly common feature these days, but up until now, it hasn’t had an industry-standard number to aim for—unlike, say, screen resolutions. What VESA is doing is providing that standard by way of a series of tests it’s calling “Adaptive-Sync Display Compliance Test Specification” (Adaptive-Sync Display CTS).

Marcus Lindstrom / Getty Images

More precisely, VESA has two different standards for display manufacturers to use going forward: one that focuses on media and one for video games. And it’s created special logos for each, with the idea that consumers can look at a box to figure out the VRR rating and how it fits the new standards more easily.

The emphasis is being placed on higher refresh rates and lower latency for video games, while the media playback tests look for an absence of screen flickering and jittering.

Video Electronics Standards Association

Ratings for video games will use the “VESA Certified AdaptiveSync Display” logo and a numerical value for the maximum Adaptive-Sync frame rate (144, 360, etc.). Conversely, the “VESA Certified MediaSync Display” logo doesn’t include numbers since its sole focus is to indicate a lack of visual anomalies. In either case, the goal is for you to be able to look at a box and know the VRR display inside won’t distort your picture and/or what its maximum frame rate will be with Adaptive-Sync.

VESA’s new VRR standards are available now for all electronics companies that manufacture applicable hardware to utilize. That being said, it might be a little while before you see the new logos on everything, as companies have to submit their products for testing in order to use them.

#Variable #Refresh #Rate #Displays #Open #Standard

Variable Refresh Rate Displays Have a New Open Standard

Two, actually, with one focused on media and the other on gaming

The Video Electronics Standards Association (VESA) has revealed a pair of new public standards for the performance of Variable Refresh Rate (VRR) displays.

A lot of displays support VRR, which is primarily used to deter unwanted visual issues like flickering or creating what looks like tears on the screen. It’s a fairly common feature these days, but up until now, it hasn’t had an industry-standard number to aim for—unlike, say, screen resolutions. What VESA is doing is providing that standard by way of a series of tests it’s calling “Adaptive-Sync Display Compliance Test Specification” (Adaptive-Sync Display CTS).

Marcus Lindstrom / Getty Images

More precisely, VESA has two different standards for display manufacturers to use going forward: one that focuses on media and one for video games. And it’s created special logos for each, with the idea that consumers can look at a box to figure out the VRR rating and how it fits the new standards more easily.

The emphasis is being placed on higher refresh rates and lower latency for video games, while the media playback tests look for an absence of screen flickering and jittering.

Video Electronics Standards Association

Ratings for video games will use the “VESA Certified AdaptiveSync Display” logo and a numerical value for the maximum Adaptive-Sync frame rate (144, 360, etc.). Conversely, the “VESA Certified MediaSync Display” logo doesn’t include numbers since its sole focus is to indicate a lack of visual anomalies. In either case, the goal is for you to be able to look at a box and know the VRR display inside won’t distort your picture and/or what its maximum frame rate will be with Adaptive-Sync.

VESA’s new VRR standards are available now for all electronics companies that manufacture applicable hardware to utilize. That being said, it might be a little while before you see the new logos on everything, as companies have to submit their products for testing in order to use them.

#Variable #Refresh #Rate #Displays #Open #Standard


Synthetic: Ôn Thi HSG

Trả lời

Email của bạn sẽ không được hiển thị công khai. Các trường bắt buộc được đánh dấu *

Back to top button